Mortal Kombat Trilogy Extended [by MKTX Team]

Nope, I think we have enough spoilers anyways. Kombos will be included in movelists for each character.
We don't have them in TXT separately from MKTX.
 
They plan to create a kind of challenges or something in the game? or is it too much to ask. I thought there challenge but we can solve it during the game. For example, do double flawless victory, defeat shao kahn with a character, etc. and in doing so a character, setting, etc. is unblocked It's like the ps3 you earn trophies for some things but has prize for doing that
 
They plan to create a kind of challenges or something in the game? or is it too much to ask. I thought there challenge but we can solve it during the game. For example, do double flawless victory, defeat shao kahn with a character, etc. and in doing so a character, setting, etc. is unblocked It's like the ps3 you earn trophies for some things but has prize for doing that
I don't know if it's too much to ask or not, but right now if there is a game able to implement all of this exists, I'd say it's definitely MKTX.
 
Nobody will make fake video in 25 minutes.) About originality, you probably should look in mirror.
No variability in your claims from different accounts.\=

1) All MK1-MKT playable characters;
2) MKM characters look better than anywhere else;
3) Each character has 4 different fatalities;
4) Exclusive TAG/Endurance matches;
5) Exclusive TAG/Endurance matches;
6) Includes TYM with various materials;
7) Launcher with advanced options.
 
Yeah,like a real gameplay,originality,a decent FX or just something new. That would be cool.
I would like to hear a definition of real gameplay. For now I can only assume that it's not unreal gameplay, as in, not found in games using Unreal engine such as MKX.

Nobody will make fake video in 25 minutes.) About originality, you probably should look in mirror.
No variability in your claims from different accounts.\=

1) All MK1-MKT playable characters;
2) MKM characters look better than anywhere else;
3) Each character has 4 different fatalities;
4) Exclusive TAG/Endurance matches;
5) Exclusive TAG/Endurance matches;
6) Includes TYM with various materials;
7) Launcher with advanced options.

That's quite a list of achievements. Now I want to see if other projects can come up with something at least as long as this. As for originality, there is no need to go far - just look MKTX fatalities, many of them are new/original ones.
 
This guy keeps talking about decent fx, as if he wanted something ridiculously flashy. Too many fighting games and mugen characters out there use those already, and the only thing MK uses are blood effects, which is already enough. Asking for even more effects is like asking for more explosions in a Michael Bay movie, and it's certainly not necessary. The team is trying to stay faithful to the classic MK games, and if there is nothing wrong with it, then adding more is merely optional, and not a need.
 
Well, I'm sorry but you was bit slow with feedback.) Very interesting idea to look in outdated MKTX videos.
Reviews will be ignored from any account you create.
 
Yeah, it's already added with reduced characters.) Near impossible to draw large size animations.
P,S, Also have in plans different backgrounds/tables.
 
I honestly think it would be a lot better that way Le@n. I figure the large animation would take too much time and be harder
 
How about the sound of endurance mk1 when you kills the first enemy
and the damage of goro, he is very easy to kill, but he need more damage i think, he is very slow!!
 
need more damage i think, he is very slow
Shokan already has more damage like other bosses. It's reduced when character controlled by player.

sound of endurance mk1 when you kills the first enemy
Yeah, Kage should think about your suggestion.
 
I've been a huge fan of this incredible project for a while now and signed up just to post on this thread :-)
With that said, do you plan on including Aqua in the game or at least any references to him as a joke in the game? I know this would be on the bottom of your priority list, but he could be utilized as a fake hidden character in the same way Rain was used in the arcade version of UMK3 in the game's intro demos. There is a sound clip of his name, some screenshots and an ending video (the latter may be fake).
 
I didn't understand anything about Human Smoke having smoke bomb: to my knowledge he never had one in MKTX, neither do I see him throwing smoke bomb on MKTX videos or screenshots. It was never a classic move of Human Smoke either, and was not included in Trilogy. So why this particular user keeps mentioning smoke bomb move?
 
LOL, Fireboy posted outdated MMF discussion. Making MKTX without Fullscreen, isn't important problem.
Launcher has drawbacks, but the advantages outweigh.))
 
LOL, Fireboy posted outdated MMF discussion.
It may be that Major Cable wants you to stand corrected:
Professor "Farmboy" examines the nothing to hide argument...
I have no doubts in MKTX advanced features, and the popularity of this thread is the proof of this. But it may be nice to think of a better way to achieve similar results with other fanmade games out there, instead of fighting communism.
 
I can imagine how tough it must be finding something interesting to say about your projects, ...Discontent,
blaming, complaining, self-pity cannot serve as a foundation for a good future, no matter how much effort you make.

If you're looking for a MK fangame thread with discontent, blaming, complaining, and self pity without a future, then you should be looking at the MK mugen threads made by Fireboy. Always full of "MKTX DOESNT MATCHES MY WORK! MY MK MUGEN GAMES ARE THE ONLY GOOD ONES!" and "IM SO BETTER THAN ALL THOSE PARROTS!", when he can't get the attention of more than five users, and whenever he tries sharing his work to outside communities, he starts picking fights on everyone and starting drama just because someone points out a flaw. That is the self pity you might be looking for.

Being serious now, your recent posts have been nothing so far but mostly trying to cause an outburst over nothing. You're welcome to have an opinion, you're not forced to like MKTX, but please, keep this thread civil, and don't shove your opinion on everyone's throats. You've been doing this more than once, and telling us how "self pity" this thread is won't really prove or benefit anything. It's nothing more than your opinion. Stop being so vocal about it, and try to stay on-topic, if you really want to be mature about it. The whole "It's a trap to gain our attention" by bringing up really old links are not the developers' choice, if some random user chooses to do it. Don't use it as your argument. Try to stay on-topic.

The criticism you gave in the last page were mostly based on very outdated videos of what were most likely placeholder moves and fatalities that most likely will be improved once they are brought back to the current version. There is nothing wrong with pointing it out, or just asking about it, that is fine, but don't just express it like "Look at this! Your game is atrocious for having SUCH a flaw!". It's incredibly immature to express it like that.

The Kintaro flame effect you mentioned that looks similar to the one from Street Fighter... I'm sorry, but I'm a Street Fighter fan myself, and I have NEVER seen that flame effect in ANY Street Fighter game ever. If you're so persistent about it being from a Street Fighter game, back up your claims with evidence and post at least a screenshot from Street Fighter that contains the same game. No one will agree with you about the effect being similar to Dhalsim's Yoga Flame if you just keep using words. Street Fighter is not the only game to have flame effects that stay on the air either.

In case you got suggestions, make sure they are not anyhow ridiculous. There is nothing wrong with looking at any of their current MKTX version videos, taking a screenshot, and being like "I think this part in here would look a little better if you changed this a little bit to [explanation], that way it would look more natural". What you do have to keep in mind is that some suggestions might take the game out of the developers' intended style. Something such as "Could you add some hitsparks to it? I personally think it would look cool" is a matter of taste and style, and the developers can choose whether to take the suggestion in consideration or not.

I hope you realize I'm not saying this to get on your nerves or completely demean you being in this thread. Anyone is welcome to this thread to voice their opinion about this game, I'm only asking you to be more mature and try to stay more on-topic about it.

And this goes to everyone in here, including the developers themselves. Try to give civil and detailed replies, in case there is any likely issues in the future.
 
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