I've been playing SF4 from around halfway through Vanilla's lifecycle and since MvC3 was far from my cup of tea I decided to scope out MK9, you know, see if the game looks worthwhile. By worthwhile I mean that the game is going to reward me for the time I put into it, like SF. The more I train and master combo's or read up on frame traps, resets or option selects; the better I get, the more I win. So at this stage no average-joe mashing on Ken's DP is going to beat me, short of epic lag or my hands falling off.
For example! I've got this friend who likes to talk the talk but who can't play for shit, it's a miracle if he follows up his confirmed hit with a combo and not just a random throw. The last thing I want is this guy to beat me through sheer luck or randomness. Infact, since this is MK I want to revel in the fact that I can crush him and then follow it up with a little humiliation by dragging his face along a moving train, again, and again!
But I'm getting off topic, I'm not a Tekken player (Might pick it up if Tag2 is well received) so I don't really know Aris but this video gave me pretty good insight into how the game works, block button, throws get beaten by quick normals, specials are rarely/never safe, no crossups (?) combo breakers, X-Ray moves, plenty of target combo's etc.
And for the most part it sounds solid, I still haven't played the demo, so I'd need to get my hands on it before I could give an opinion on fluidity, or see how safe target combo's are on block, or just how slow the throws are, but it's really an informative start and it lets me know that the game isn't total trash from the get go.
I really want MK9 to be a hit, and for the right reasons, it's got the style and cool features like a 2v2 tag mode I want it to have substance too. Some of these posts are retarded and I hope not representative of the games community, there are plenty of scrubs on SRK moaning about this and that, but I think Araknyd03 takes the cake..
Tldr:
I want MK to be tournament worthy.
This review highlights some obvious issues with gameplay (Damage, aerial kicks aren't overheads, meter building is bizarre).
Some people should grow a pair and not get upset when somebody gives critique on a game that isn't even out yet.