Liu Kang juggle combo

I agree, this really breaks Liu Kang in my opinion. Everyone does this and it really shouldn't be in the game. I hope this is patched up, it's obviously a cheap exploit that needs to be dealt with.
I love how certain people on here though think this game is perfect and no matter what you find in the game that really needs patched, they freak out and call you names like 'scrub' or 'cry baby', then when you play them online (like I did earlier with a few of them) they realize you really do know your stuff lol and then they're cool with you.
Haha, some people I suppose.
its not really an exploit its more like a midscreen wall combo wihtout the wall x_x
 
I was going to learn Liu Kang, I actually spent a few hours practising his advanced combos, after learning a few I realised that most of his long combos come from using the same combo string 3/4 times. As legit as that is, to me it's boring and I don't want to play a character that i'm pressing the same buttons for over and over.

Needless to say, I stopped learning Liu Kang.
 
Here's an idea, don't get caught in it.

Not only that, never get hit with a sweep EVER! Never get hit with a projectile ever! Never get hit with a poke ever! If you're not winning every fight flawless with 15 hit combos you're doing it wrong!
 
cheapest combo in the game. because if u block low he can pop u up and repeat that same juggle, its not that hard to read, but once he pops u up he can do it 4-5 times. even if ur in the middle that juggle keeps pushing u back to the wall.
 
I know what your talking about.

I hate it. Super cheap. hits low And high. not to mention its a very fast one.

it should be restricted two 2/3 max input in a row.
 
Since lui kangs are not fairing THAT WELL in tournament I'd leave it alone. Sure it's simple but it's not impossible to stop. Lui Kang needs to be good up close, because his distance game is lacking a bit.
 
Since lui kangs are not fairing THAT WELL in tournament I'd leave it alone. Sure it's simple but it's not impossible to stop. Lui Kang needs to be good up close, because his distance game is lacking a bit.

with lag, its kinda hard to stop the fast, low and high hitting combo. its annoying. lol
 
with lag, its kinda hard to stop the fast, low and high hitting combo. its annoying. lol

Just block low it covers all the options of that. It's the overheads you want to look out for while crouching low.

Does anyone in this game have a low and overhead int he same string? I don't think anyone does.
 
I was going to learn Liu Kang, I actually spent a few hours practising his advanced combos, after learning a few I realised that most of his long combos come from using the same combo string 3/4 times. As legit as that is, to me it's boring and I don't want to play a character that i'm pressing the same buttons for over and over.

Needless to say, I stopped learning Liu Kang.

Liu kang is not about pressing the same moves over and over he has the best mix ups in the game. And without those two kombos he would barely have any juggles at all, he would suck close range. Only one i can think of is 1, 2, B1 that can lead to juggles
 
if you nerfed liu kangs mix ups he'd be on a 1 way trip to shit tier so i dont give a shit learn to fuzzy
 
Ughhh, I hate Liu Kang players. I think it's stupid that it can be so easy for someone to pull off a 30% combo. I think of a 30% combo as a pretty decent sized combo that should be at least somewhat difficult to pull off, not some child's play sized combo that my 6 year old niece could do. Then again, I might just feel this way because I use Mileena and lately Shang Tsung. Mileena's combo damage caps completely out (with no enhanced or x-ray) around 32% (at least that I've found) or so using a variety of different moves and button imputs...not a bread and butter like it is for Liu Kang.

I'm not saying it should be patched or anything, just that I hate how easy they made it to do a good sized chunk of damage with 0 skill involved.
 
Yeah that Firece Tiger combo has cost me two Ranked Tag matches today because the people I played is all they do. Block my attacks and just got crazy with it unless I got a Breaker.

But whomever said that this needs to get patched should shoot themselves. It's just a basic 3-Hit Dial-a-combo. If you can't get around it, learn how to block low.
 
Just block low it covers all the options of that. It's the overheads you want to look out for while crouching low.

Does anyone in this game have a low and overhead int he same string? I don't think anyone does.

it doestn matter if u block low, how can anybody not think that its cheap. listen he has two different combos with high and low mix ups hes so fast u dont know wich one hes going to pull off hes effective at that but what makes it cheap is that both of them pops u up and once u are in the air he can repeat it 4-5 times. all liu kang players need to do is repeat this combo 3 times in a match to win, and that my friend is very cheap. and yes there are a few characters in the game that have high and low mix ups in the same string but they dont POP U UP.
 
I think there are two threads about this actually, I remember posting in one and reading this just now I don't see it here. But I will share my findings and give my opinion on the situation - the combo is broken.

Firstly, as part of a glitch: I test the MK9 engine a LOT. I've already racked up 50+ disconnects trying to determine if the stats were broken (hint: they are, and can actually be reversed), but in the process of doing that I've found that it is possible to pop someone back up off the ground with this combo and completely reset it. Regardless of whether or not something needs to be done in and of the combo itself, this unquestionably must be fixed.

And secondly, I do feel something has to be done about the combo as a whole: I don't usually have lag issues, but I can tell you that it's nearly impossible to face Liu Kang online and block this pressure correctly. Other characters in the game have ~30% chains like this that are infinitely more difficult, giving people the impression that anyone choosing Liu Kang and performing these combos is only doing so because they require little to no effort. Hardly any timing is involved, and there are virtually no requirements to be met in comparison to that of the remaining roster.

That's my take on it, anyway. I've beaten plenty of Liu Kang's online, but it's difficult enough trying to crouch kick your way out of a situation only to find yourself back in it two seconds later and have to deal with the "pray-my-block-patterns-don't-lag" issue all over again. Let me put it this way, Liu Kang's combo is as hard to block online as other characters are to get combo's of the same damage. I think that's a fair analysis.
 
Yeah but it's a cheap combo. U can't even poke out of it once you block his 3 string combo lol only option is breaker and that sucks btw! My scorpion combo requires teleporting, throwing spears and shit but a Liu kang combo is simple 3 hit string x 5 = 40% damage lol
 
Ughhh, I hate Liu Kang players. I think it's stupid that it can be so easy for someone to pull off a 30% combo. I think of a 30% combo as a pretty decent sized combo that should be at least somewhat difficult to pull off, not some child's play sized combo that my 6 year old niece could do. Then again, I might just feel this way because I use Mileena and lately Shang Tsung. Mileena's combo damage caps completely out (with no enhanced or x-ray) around 32% (at least that I've found) or so using a variety of different moves and button imputs...not a bread and butter like it is for Liu Kang.

I'm not saying it should be patched or anything, just that I hate how easy they made it to do a good sized chunk of damage with 0 skill involved.
That is pretty ignorant to say for someone who doesnt main him. Every juggle takes skill you cant just do the same kombo as quickly as possible and hope it works. Jesus, like i said he has the best mix up in the entire game! Its like you guys want him to do a never before seen move that cant be done by square, triangle, X, or circle. Go complain about scorpion teleport ,spear,hellfire, Noob players spamming problem, or teleporting......o you wont ok
 
That is pretty ignorant to say for someone who doesnt main him. Every juggle takes skill you cant just do the same kombo as quickly as possible and hope it works. Jesus, like i said he has the best mix up in the entire game! Its like you guys want him to do a never before seen move that cant be done by square, triangle, X, or circle. Go complain about scorpion teleport ,spear,hellfire, Noob players spamming problem, or teleporting......o you wont ok

I can actually agree with Yohoho on the fact that Mileena's juggles always cap around 32 percent. It's hard to go above that, and to get that high of a percent juggle with Mileena, you have to mix it up and KNOW how to juggle. Not just press 213213213. I mean that's what I used in story when I didn't know how to play with him. Show me what is actually POSSIBLE with him, not what I do just to win in story mode/ladder mode. I'm not saying nerf him, but I do believe that there is some more balancing to be done (characters compared to eachother) IMO
 
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