Here is a quick info for all mkt versions, listed with pluses and minuses. If someone has anything to add or change, just tell.
1. MKT PC Win:
+ No loading times
+ Good graphics on some video cards
+ IPX
+ PSX Greatest Hits gameplay
+ Classic characters, shokans, Chameleon
+ CD quality music and sfx
+ Trainers
- USB pad issues, you have to connect it after you start the game, otherwise there will be no sfx
Gameplay video
2. MKT PSX:
+ Exlusive intro
+ Shorter loading times from Sega Saturn
+ Extra animations on some arenas (The Armory, Wasteland)
+ Classic characters, shokans, Chameleon
+ CD quality music
+ "Chameleon Wins" is added
- Huge loadings, although they are shorter than Sega Saturn (and even shorter if played on emulator), but still very annoying
- Buggy version info: different intro screens and options, totaly broken gravity system, slower gameplay
Greatest Hits Gameplay video
Buggy Version Gameplay video
*The actual loadings are longer on real console
3. MKT Sega Saturn:
+ PSX Greatest Hits/PC Final gameplay
+ Classic characters, shokans, Chameleon
+ CD quality music
+ Smaller characters
+ "Chameleon Wins" is added
- Sfx is different, and lots of sounds are missing like Shao Kahn's laughs (instead 3 you have just 2 that had different temble), few robot sounds and etc
- Pixelated shadows, lifebars and Aggressor when activated,
- Chameleon and smoke's effect is pixelated too
- The black and white screen when you beat the game with the final hit is missing
- Aggressor is lil glitched (on emu)
- Bigger loading times than PSX
- Choppy controls, it looks like online delay
- Slowdowns on some arenas with bosses
Gameplay Video
*The actual loadings are longer on real console
4. MKT N64:
+ No loading times at all
+ Khameleon
+ 3 on 3
+ More arenas
+ More secrets
- Missing frames from tons of animations
- No classic characters, shokans and Chamaleon
- The sfx and music sounds horrible
- Broken gameplay: universal kick corner infinite, fast c. HKs, less time limit for some special moves, faster recovery from autocombos
- Aggressor mode is more broken
- Lots, LOTS of slowdowns
- Kahn's Arena and The bank are missing
- Usub and Csub combined
- MK3 music only
They added multi-arenas for Goro's Lair, Kombat Tomb and Armory. The Gra veyard has names of the team at Williams Entertainment, The Lost Bridge has Blaze and Hornbuckle (lol) and there is a variation of Pit II stage called Star Bridge.
NTSC 1.2 Version Gameplay Video
PAL Version Gameplay Video(slower gameplay)
Sorry for the bad quality on some vids, but i had to save files small.
1. MKT PC Win:
+ No loading times
+ Good graphics on some video cards
+ IPX
+ PSX Greatest Hits gameplay
+ Classic characters, shokans, Chameleon
+ CD quality music and sfx
+ Trainers

- USB pad issues, you have to connect it after you start the game, otherwise there will be no sfx
Gameplay video
2. MKT PSX:
+ Exlusive intro
+ Shorter loading times from Sega Saturn
+ Extra animations on some arenas (The Armory, Wasteland)
+ Classic characters, shokans, Chameleon
+ CD quality music
+ "Chameleon Wins" is added
- Huge loadings, although they are shorter than Sega Saturn (and even shorter if played on emulator), but still very annoying
- Buggy version info: different intro screens and options, totaly broken gravity system, slower gameplay
Greatest Hits Gameplay video
Buggy Version Gameplay video
*The actual loadings are longer on real console
3. MKT Sega Saturn:
+ PSX Greatest Hits/PC Final gameplay
+ Classic characters, shokans, Chameleon
+ CD quality music
+ Smaller characters
+ "Chameleon Wins" is added
- Sfx is different, and lots of sounds are missing like Shao Kahn's laughs (instead 3 you have just 2 that had different temble), few robot sounds and etc
- Pixelated shadows, lifebars and Aggressor when activated,
- Chameleon and smoke's effect is pixelated too
- The black and white screen when you beat the game with the final hit is missing
- Aggressor is lil glitched (on emu)
- Bigger loading times than PSX
- Choppy controls, it looks like online delay
- Slowdowns on some arenas with bosses
Gameplay Video
*The actual loadings are longer on real console
4. MKT N64:
+ No loading times at all
+ Khameleon
+ 3 on 3
+ More arenas
+ More secrets
- Missing frames from tons of animations
- No classic characters, shokans and Chamaleon
- The sfx and music sounds horrible
- Broken gameplay: universal kick corner infinite, fast c. HKs, less time limit for some special moves, faster recovery from autocombos
- Aggressor mode is more broken
- Lots, LOTS of slowdowns
- Kahn's Arena and The bank are missing
- Usub and Csub combined
- MK3 music only
They added multi-arenas for Goro's Lair, Kombat Tomb and Armory. The Gra veyard has names of the team at Williams Entertainment, The Lost Bridge has Blaze and Hornbuckle (lol) and there is a variation of Pit II stage called Star Bridge.
NTSC 1.2 Version Gameplay Video
PAL Version Gameplay Video(slower gameplay)
Sorry for the bad quality on some vids, but i had to save files small.
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